3

A matrix sampling-and-recovery approach for many-lights rendering

Year:
2015
Language:
english
File:
PDF, 144.29 MB
english, 2015
5

Gradient-based shell generation and deformation

Year:
2007
Language:
english
File:
PDF, 405 KB
english, 2007
6

GPU-based dynamic quad stream for forest rendering

Year:
2010
Language:
english
File:
PDF, 504 KB
english, 2010
9

Video-driven state-aware facial animation

Year:
2012
Language:
english
File:
PDF, 1.60 MB
english, 2012
26

A wave-based anisotropic quadrangulation method

Year:
2010
Language:
english
File:
PDF, 16.46 MB
english, 2010
30

Harmonic Functions for Rotational Symmetry Vector Fields

Year:
2016
Language:
english
File:
PDF, 3.75 MB
english, 2016
41

A Novel Volume Constrained Smoothing Method for Meshes

Year:
2002
Language:
english
File:
PDF, 226 KB
english, 2002
42

Efficient mesh deformation using tetrahedron control mesh

Year:
2009
Language:
english
File:
PDF, 820 KB
english, 2009
43

Variational sphere set approximation for solid objects

Year:
2006
Language:
english
File:
PDF, 736 KB
english, 2006
44

Geometrically based potential energy for simulating deformable objects

Year:
2006
Language:
english
File:
PDF, 450 KB
english, 2006
45

Caustic spot light for rendering caustics

Year:
2008
Language:
english
File:
PDF, 444 KB
english, 2008